Protocol Completed! What happens now?
7 months ago
– Thu, Apr 25, 2024 at 11:26:26 AM
Hello everyone!
The campaign is complete and wow! We are so grateful for all the support. The team here is so excited to get Substratum Protocol into your hands and at your tables!
What are you excited to discover or do while on the expedition? Let us know in the comments!
So What Happens Now?
First, we're going to take a breather over the weekend and let the last 30 days of adrenaline subside!
Over the next two weeks, Backerkit will collect pledges, give people time to update their information if there are errors, and sync everything over to the Pledge Manager. After that, we can start our next steps, such as sending out Backer Surveys and getting final counts for the book orders.
During that time, we will launch the preorder store, finish the layout work to add the artwork you unlocked, and add additional polish to the solo journal. The writing is done, so it's all about polish and editing now.
Once Backerkit is done with their steps, and we have final counts, we'll perform a big final review of the book's documents and PDFs before submitting them to the printers!
We will send you updates along the way, too.
Thanks again, and if you have any questions or comments, please jump into the community tab or comment on this post.
-Andy Boyd
Pandion Games
The Final Stretch, Proof Copies, and More!
7 months ago
– Tue, Apr 23, 2024 at 06:50:54 PM
Hello!
The campaign is nearing its end, and there are less than 40 hours left to join over 590 scientists to delve the depths as part of the Substratum Expedition!
Proof Copies Are In!
We took delivery of the proof prints this evening and they look great! Printed on 80lb uncoated paper, I love how the colors turned out. And even better, there are no major layout issues that need to be corrected, such as margins or colors!
So what
do we need to fix?
- A couple of handwritten text and images sit too close to the center of the book for my liking.
- The spine art is too narrow and needs to be widened.
- I've decided to upgrade the binding style to smyth sewn and add a bookmark ribbon. Both of which are necessary to give you a high-quality book that will hold up to use at the table!
Honestly, that's it. And it's all easily fixable. We'll comb through each page in the coming days to ensure we didn't miss anything else, too.
A Core Update: The Portal becomes an Anomaly
During our interview with Rascal News, we realized we had made a fundamental mistake in writing the open-ended mystery: We said what was at the core of the planet: an interdimensional portal.
An interdimensional portal being at the center of the earth is now just one possibility. We spent last weekend updating all the writing to now be an anomaly. The otherworldly abilities you get from taking stress are now Anomaly Influences, rather than Portal Influences, for instance.
The Expedition can still decide it's a portal, but calling it an anomaly opens up a huge range of possibilities. What is the anomaly that's splitting the earth open?
- Is it a massive cosmic egg hatching a world eater as part of a natural lifecycle?
- Did an advance interstellar ship accidentally exit hyperspace at the center of the planet due to a miscalculation, and its damaged engines are holding open a hyperspace bubble?
- Is there a cult of advanced species calling forth eldritch gods with a powerful ritual that consumes planets to power it?
Liquefying Crystals
It's time for another sector deep dive! Liquifying Crystal Caverns won the last poll, which, we think, is a pretty cool sector. Here is where scientists get a glimpse that it's not just rocks and dust deep below the surface. They are in for an exploration of many strange biomes.
This sector is full of hazards, with the unstable caverns causing gas filled crystals to explode, filling the area with corrosive poison and ejecting dangerous shards at the expedition members. However, this could also be a place where players discover submerged structures still in operation - what secrets do they hold if they can get to them safely?
Flora and fauna are amazing bioluminescent creatures living around the plasma-like crystals that seem to shift and flow like non-Newtonian fluid.
This close to the surface, we still lean more to the hard science fiction aspects of Substratum Protocol, imagining how this high-pressure sector could be filled with creatures who have evolved to use the mineral structures around them. One of my favorite events from this sector is the scientists stumbling upon sentient fauna that use the crystals to communicate.
The civilization ruins above may have been long abandoned and dead, the these caverns are full of life and signs of intelligent activity. What clues will the expedition discover about the anomaly here?
Until next time,
-Andy Boyd
Pandion Games
New Art Sketches, Interviews, and Project Updates
7 months ago
– Mon, Apr 15, 2024 at 02:08:48 PM
Hello everyone!
Today we'd like to share some of the new artwork being made for Substratum Protocol hitting 20k! Galen sent over some initial sketches for several pieces he's working on, and they're fantastic.
Let us know what you think!
New Interviews Out
We were lucky enough to be invited to talk with the wonderful people at
RPGs Uncovered and
Sword and Key about the Substratum Protocol. We had a ton of fun diving into who we are, and all the interesting ways we think players will engage with the game. Make sure to check them out!
Progress Updates
Editing: We are excited to announce that we have received the final edits from our editor, Eric Lazure, and are working through the over two hundred items he discovered on the latest pass!
Artwork and Layout: All existing artwork is in place, and the newly commissioned art is progressing along nicely! We should have another update for artwork by the end of next week. Layout for the main book is on hold until we get the new artwork, so we are going to spend the next week focusing on the solo journal and folios to make sure they're 100% polished and ready to go.
Proof Prints: We have submitted print files to our printers last week, and those books are being printed and sent to us currently. These early copies will let us know if we have our colors, margin, bleed, and more set correctly for the bigger print run.
The Gravity Inversion Zone
For our next deep dive, voters wanted to hear about the Gravity Inversion Zone! Our thought behind this zone is to really start getting the players asking what could be happening to cause these anomalies. Our scientists go from descending into the core, to climbing up towards it.
There were several ideas we had as to what may cause this flip - from the idea that there's now more mass above you, then below as the core of the planet is disappearing. Gravity generators installed by alien creatures, or upward pressure of the portal's energies are now so great to overcome the planet's gravity at this point.
Ultimately, the answer is for you and the players to decide based upon the story you've built so far, but one thing is clear: at this intersection of gravities, things are very unstable. Structures are breaking apart, mass is being compressed rapidly into miniature black holes or superheated plasmas, and as forces from the portal intertwine, it causes hallucinations and reality to become blurred.
Powerful energies are at play here, and perhaps something from the portal is using these colliding powers to generate their own energy or perform experiments.
What clues will be discovered at this intersection of such powerful phenomena? Will the scientists be too battered by the unstable sector and focus on escape to the levels below, looking for respite from the chaos?
Until next time!
-Andy Boyd
Unlocked Content! (and the Fracture Opening!)
7 months ago
– Mon, Apr 08, 2024 at 04:03:16 PM
Hello!
We have a big announcement today and a deep-dive look at the Fracture Opening, the first sector the expedition enters.
We don't have formal stretch goals for Substratum Protocol because we wanted to make sure that we can get the game out to you as quickly as possible. However, as we rapidly approach 20k raised, we wanted to give thanks for all the support with additional content: expanded rules and art!
On the development-side, we are submitting proof prints of Substratum Protocol this week to ensure we don't have any color or layout issues on the bigger print run. We also have an assigned ISBN now! We'll make sure to share images of the proof prints once they arrive.
New Rules: Deadly Hazards
I'm incredibly excited about these. Deadly Hazards, can be added to your game to give environmental situations dynamic consequences beyond rolling skill checks. We've added five big hazards and tips for creating your own.
What Deadly Hazards do is drain the scientists' resources - cards, skill dice, items, and stress - and put players under real-world time pressure. It's a great way of ratcheting up the tension, adjusting the difficulty of your games, or getting indecisive players moving again.
One deadly hazard your scientists may find themselves in extremely dense pockets of radiation. The exosuit turns on its active radiation countermeasures and that consumes energy. Players must begin discarding cards from their hand every 5 minutes to avoid taking radiation damage themselves. When they run out of cards, players begin stepping down their Skill dice as the radiation leaks into their exosuit, and ultimately begin taking Stress as they succumb to acute radiation sickness if they don't work to leave the area or stop the source of the radiation.
We provide examples for handling dangers that may migrate through an area, like caustic clouds of gas, dealing with exosuit tears and punctures from sharp rocks or claws, nests of creatures bombarding the scientists randomly, and implementing an automated exosuit feature called Catastrophic Survival Mode, where the suit sacrifices its systems to save their scientist.
The tips we provide for Mission Control give a simple breakdown to quickly determine how your specific situation would impact the scientists, and when to move from one kind of damage to another based on the narrative.
More Art from Galen!
I talked this weekend to our illustrator, Galen Pejeau, and we have agreed to add more art to the book because of everyone's resounding support! Instead of asking for specific art, I've given Galen free rein to look through the unknown-scientist's writings and setting to create a series of characters, vignettes, and props for anything that calls to him.
He has shared a few ideas already, and I'm very excited to see these new illustrations come to life and share them with you!
The Fracture Opening
In our last poll, the Fracture Opening won for the next deep-dive This is the first sector of the expedition experiences. At 1,300 kilometers long, it covers the distance between New York City to Miami, Florida. London, England to Naples, Italy. Melbourne, Australia to Alice Springs. Buenos Aires, Argentina to Sao Paulo, Brazil.
It is massive. Where did the fracture open in your game? What exists teetering at its cliff walls?
The world at the surface is a hellscape of the apocalypse, and much of the Fracture Opening is littered with crumbling buildings, detritus, and ancillary debris of civilization. Oceans spilling over the edge seem small in scale. Sitting suspended over it, is the Fracture Observatory.
Furthest from the portal, this sector is rooted most in the reality of the surface. Here, players may find groups of survivors from the cities that tumbled into the great fracture, steam vents, cave ins, and earthquakes make finding solid footing and a reliable path difficult, and even here, strange subterranean creatures may make an appearance.
Old research stations, part of the Substratum Protocol's monitoring efforts may still be intact here, and dangerous fast flowing waters threaten to whisk away scientists into massive whirlpools to further below.
When we were first designing Substratum Protocol, the thought was that players would start in the action of the expedition and wouldn't really spend time on the Fracture Observatory or on the surface. The Fracture Opening was our way of showing what the surface was going through while still being en route. It is meant to showcase the incredible destruction happening, and give the players a sense of urgency to stop it from getting worse.
How do the scientists descend into the fracture before being left to their own power? Lowered on a cable lift? Paraglide down? Or perhaps they are more like hell jumpers, free-falling through the gargantuan opening (or Link entering the depths in Tears of the Kingdom!)?
The title screen fades to klaxon alarms and screams of the world above, slowly giving way to a deafening silence of rushing wind as the expedition descends past the cliff walls into the abyssal black depths of the Fracture Opening...
What do you imagine as the opening sequence for your expedition? Share it in the comments!
Until next time,
-Andy Boyd
Pandion Games